Upper-limb research metadata, immersive interaction examples and machine-learning simulation resources.
Product context
VayuDeck connects rehabilitation-related motion research, immersive interfaces and a physical product concept. Motion-capture datasets, gait research and hand-tracking examples support different development questions. These public references preserve that distinction and link to original publishers. They do not expose participant-level records, assert clinical validation or imply that a proposed physical belt or device is already a tested treatment product.
Using these references
Meta's First Hand example and Unity ML-Agents describe software patterns for interaction and simulation. They do not validate rehabilitation efficacy or physical-device safety. The upper-limb dataset is linked as reference metadata while its reuse conditions require careful review; no participant recording is republished here. When moving from a sample to a product, distinguish tracked pose from force, intent or a clinical assessment, and document the hardware, sampling conditions and evaluation task behind any result.
Evidence boundaries
This is informational research and software context, not diagnosis, treatment advice or a recommendation for an individual. Dataset licenses, participant protections and research-use limitations remain applicable to every downstream use.